Tournaments · Reskin
Automated art exports and reusable templates for efficient full-feature reskins.
Game Development · Photography · Film
Game development · Design and technical art pipelines
01
June 2022 — June 2025
WSOPWorld Series of Poker
Connecting art direction and implementation across animation, effects, interface systems and production workflows.
Role skills in practice
01.1
Game mode
A themed poker mode combining character-led presentation, animated game flow and atmospheric effects.
01.2
Game mode
An environment-focused poker mode built around animated natural elements, game-state feedback and bonus interactions.
01.3
Production systems
Automated art exports and reusable templates for efficient full-feature reskins.
DOTween-driven rotation, interaction timing and particle effects for reward moments.
Animation integration
Spine 2D animation brought into Unity for store presentation, collection moments and in-game reactions.
Selected work produced at Playtika for World Series of Poker. Product names and visual assets remain the property of their respective owners.
02
June 2020 — April 2022
3D level design across multiplayer combat spaces and open-world racing environments, connecting gameplay needs with world building and environment art.
Role skills in practice
03
Personal project
A complete two-storey house developed from exterior architecture through furnished interior spaces, exploring modular construction, spatial composition, materials and lighting in MagicaVoxel.
Project skills in practice








